I know that I can change you...
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Post by Riku Tensei on Jun 26, 2014 15:18:40 GMT -5
Meta-Human Requirements: Indra's successor Description: Research suggests humans use only 30% of their brain's total capacity. Everyone from scientists to philosophers have theorized as to what the remaining 70% would unlock within us: Higher intelligence, psychic abilities, pyrokinesis, the ability to speak with animals... While some of these theories are just wild stories, others hold root. As few as .0001% of the world's population knows what an individual with complete access to their brain's functions entails. We call these people Meta-Humans.
As Indra's successor and - by extension a successor to the power of the Sage of Six Paths - this user was born a Meta-human, born with increased intelligence and intellect leading them to become what they feels to be the apex of humanity.
TelepathyRank: D Style: Passive Requirements: Meta-Human Hand Seals: -- Chakra Cost: -- Description: A basic ability of all meta-humans is the ability to communicate with nothing more than their mind. With little more than a thought, the meta-human can project their "voice" into the minds of those they choose. This can be to the masses as if they were vocally speaking, to a select group of people, or to a single individual. The target is granted pseud-telepathy, allowing them to speak with the meta-human whom has contacted them while the "mental link" is established. While telepathically speaking, the meta-human has a "voice", allowing others whom have heard it before to recognize the source. Effects: Telepathy has a maximum range of 100 meters. However the meta-human can use telepathy to communicate with allies whom they've become well-acquainted with over unlimited distances. Advanced AnalyticsRank: D Style: Passive Requirements: Meta-Human Hand Seals: -- Chakra Cost: -- Description: With their brain's full capabilities unlocked, the meta-human is granted increased intelligence. They retain information with ease and have a memory as strong as a digital camera constantly recording. Their ability to reason, provide logic, and their deduction skills are highly increased as well, allowing them to figure out complex puzzles, understand the mechanics of a jutsu, or counter the tactics of their opponents much better. Effects: This technique grants a permanent +5 boost to intelligence. It is a device meant to help provide the reasoning for your character figuring out an enemy's attack methods or remembering a password you read one time. It does not let you instantly figure things out but provides the crutch to do so. Super-Human SensesRank: C Style: Passive Requirements: Meta-Human Hand Seals: -- Chakra Cost: -- Description: Being the pinnacle of human ability, meta-humans have super-heightened senses. Their clarity of sight is boosted as well as their visible range at which they can discern details. Their eyes also take in light much easier at night, granting incredible clarity in the dark while not posing a threat to their eyes (meaning they are no more susceptible to light than any other human). The range of tones and pitches they can hear is heightened to that of a whale, allowing them to hear both incredibly low and high frequencies that normal humans cannot. Their hearing is also acutely boosted to allow them to hear at an increased distance as well as dial out ambient noise and focus on specific things. Smells can be detected at much greater ranges rivaling the Inuzuka. Their sense of touch is even boosted, allowing them to feel the vibrations in the air caused by motions, often misinterpreted as a feeling of being watched. Effects: To summarize simply: - Sight: Permanent +2 to wisdom, an increased range at which they can determine fine details (100 meters), and eyesight as good in the dark as they have in daylight.
- Hearing: Their acute hearing and increased range of frequencies allow them to detect noises others can't as well as hear minor inflections in a person's voice which may give away their mood or the fact that they're lying. They can also ignore background noises and focus on specific things and hear quiet sounds at an increased range of 50 meters, such as a small bird's flight.
- Smell: The meta-human can track scents like a dog up to 5 kilometers away.
- Touch: Minor vibrations in the air caused by movement are much more easily perceived within a 10 meter radius, allowing them to feel even a butterfly fluttering behind them if they are not distracted. Larger objects require less focus to feel.
TelekinesisRank: C Style: Psychic Requirements: Meta-Human Hand Seals: -- Chakra Cost: 2x low per post Description: A meta-human is born with the ability to turn their mind's own psionic energy into an invisible yet physical energy with which they can manipulate objects. With nothing more than a thought and a bit of chakra, they can lift, move, drop, and throw objects with their minds. Large objects require them to mimic the movement of the object with their hands (huge objects requiring both hands). Additionally groups of smaller objects like senbon or pebbles can be moved in one large group. Effects: Objects up to 30 meters away can be lifted. The character has a base of +6 strength when lifting with their mind (does not stack with anything else) and throws objects at twice the speed of the object being thrown normally (does not stack). Superior AnatomyRank: B Style: Passive Requirements: Meta-Human Hand Seals: -- Chakra Cost: -- Description: Representing the pique of human ability, the meta-human has advanced physical capabilities. They can run faster, hit harder, lift greater burdens, jump higher, withstand heavier blows, and endure greater stress on the body. Effects: In summary, the meta-human gains a +2 boost to strength, speed, and endurance. They can also perform feats of flexibility that rival professional contortionists and jump twice the height and distance of an average shinobi. Third EyeRank: B Style: Psychic Requirements: Meta-Human Hand Seals: -- Chakra Cost: Low per post Description: The third eye is a metaphysical concept brought to life in a meta-human. This third eye, located on their forehead, is invisible and not a literal eye. When "opened" it drains chakra but provides nearly unrivaled sensory abilities. Within their range, they can sense both chakra as well as the aura of life. Effects: The meta-human can sense all chakra sources and all life within a 100 meter radius. They can tell the size of the chakra pool as well as feel when jutsu are being activated in the area. Additionally they can tell chakra signatures apart and recognize them as separate entities and even remember the signatures of individuals they meet. When sensing life, the meta-human can tell what manner of organism it may be as well as its location but little else. Indra's ChakraRank: S Style: Passive Requirements: Meta-Human Hand Seals: -- Chakra Cost: -- Description: One thing Indra inherited was his father's chakra, granting the Meta-human an increased pool. Effects: Increases base chakra pool by 2x Massives.
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